

init()
{
    level.zCfg_SupportedMaps = [];
    level.zCfg_SupportedMaps[level.zCfg_SupportedMaps.size] = "mp_highrise";
    
    level.zCfg_DefaultPrematch = false;
    
    level.zCfg_Attackers = "axis";
    level.zCfg_Defenders = "allies";
}

